less SSD space on the measured full installation.
Compression benchmarks · exact restores
Who wants
75.74% of their
game drive back?
Real game data, measured physical storage and byte-exact restoration. Every result keeps its workload, baseline and scope visible.
- Research-measured
- Byte-exact restore
- Visible scopes
Always UpdatedPlanned with Steam integration
PLANNEDMeasured · non-overlapping · every restored file independently verified
bytes differed after exact restore and independent verification.
research-measured full-install hydration through atomic publication in RAM.
Install it. Connect your libraries. Reclaim the drive.
One lighter game library, ready when you press Play.
Tensor Archive Games brings installed and archived titles into one clear, local-first view. See what is using space, choose when idle games compact and restore any title to the launcher you already use.
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01
Find your libraries
Connect the game libraries already on your drives without changing where you buy, update or press Play.
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02
See what comes back
Games shows the full library footprint, the compact representation and the SSD space you can reclaim.
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03
Archive exactly
Move finished games into compact vaults while preserving every original byte required for an exact restore.
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04
Restore and play
Bring the exact game back, hand it to its official launcher and continue playing as usual.
One local view for full games, compact vaults, automatic compaction and exact restore controls.
Already using Steam and other game launchers? Keep your existing library and launch flow. Tensor Archive Games works behind them, reclaiming SSD space and returning exact game files when you want to play.
Free DownloadMeasured on games people actually play
Different games.
Real bytes. Real results.
Game structure changes the answer, so we publish the answer we measured—not a universal percentage. Every result below covers its stated complete workload and an exact restoration.
BASE GAME + RUNTIMES + MODS
Assetto Corsa + mods
−75.74%Research-verified portfolio
Big percentages matter.
So do the gigabytes.
Every card names the workload that was actually measured. Percentages show efficiency; reclaimed gigabytes show what comes back to your SSD.
Official Steam artwork ↗
Five Nights at Freddy’s 4 + Halloween Edition
SPACE
771.17 MB reclaimed1.04 GB → 270.36 MB
Byte-exact restore verified
Official Steam artwork ↗
I Expect You To Die + I Expect You To Die 2
SPACE
2.46 GB reclaimed3.89 GB → 1.43 GB
Byte-exact restore verified
Official Steam artwork ↗
Pavlov VR
SPACE
44.59 GB reclaimed79.69 GB → 35.11 GB
Byte-exact restore verified
Official StarWars.com artwork ↗
Vader Immortal I–III
SPACE
11.12 GB reclaimed31.15 GB → 20.04 GB
3,456 paths · byte-exact restore verified
Official Steam artwork ↗
Assetto Corsa Competizione
SPACE
5.28 GB reclaimed20.33 GB → 15.05 GB
Byte-exact restore verified
Official Steam artwork ↗
Baldur’s Gate 3 data packs
SPACE
33.04 GB reclaimed154.57 GB → 121.53 GB
Byte-exact restore verifiedStores, launchers & libraries
Your launcher stays in control.
Games handles the storage.
Keep the stores and launchers you already use. Tensor Archive Games works behind them, turning game libraries into one compact vault without changing how you buy, update or press Play.
LAUNCH INTEGRATIONPLANNED WITH WINDOWS RELEASE
Steam at launch. Your library, only lighter.
Keep using Steam exactly as you do today. Games creates a compact, verified vault behind your library; when you want a title back, it restores the exact game and Steam takes it from there.
Epic Games Store
Reclaim space from Epic libraries and return each title to the official launcher when you are ready to play.
STORE + LAUNCHERGOG GALAXY
Keep DRM-free libraries compact without giving up GOG’s installer and launcher flexibility.
STORE + CLIENTXbox PC
Make room around eligible local installs and return to the Xbox app when it is time to play.
STORE + LIBRARYEA app
Bring compact, exact storage to EA libraries while the EA app remains the launcher.
PUBLISHER PLATFORMUbisoft Connect
Reclaim local-library space and return each restored title to Ubisoft Connect for updates and Play.
PUBLISHER PLATFORMBattle.net
Keep eligible Battle.net libraries compact, exact and ready to return to the official launcher.
STORE + LAUNCHERNVIDIA GeForce NOW
A future bridge can keep cloud and local library state aligned; streamed game bytes stay with NVIDIA.
CLOUD LIBRARY BRIDGEHTC VIVEPORT
Bring the same compact-vault promise to desktop VR libraries, with a native VIVEPORT handoff.
VR MARKETPLACECompatibility & official platform sources
Compatibility targets only. Product names and marks belong to their respective owners; Tensor Archive Games is not affiliated with or endorsed by Valve, Epic Games, GOG, Microsoft, Electronic Arts, Ubisoft, Blizzard Entertainment, NVIDIA or HTC. Official platform references: Steam, Epic Games Store, GOG GALAXY, Xbox PC, EA app, Ubisoft Connect, Battle.net, GeForce NOW and VIVEPORT.
TA-GAMES BENCH V1 · DIRECT COMPARISON
Same source bytes.
Final storage.
Smaller wins.
Every bar measures the final physical storage needed to restore the same source bytes exactly. Shorter is better—and every baseline stays visible.
FIVE MEASURED SCOPES · 347.58 GB ORIGINAL
The smallest exact final storage.
Five disjoint measured scopes. Zstandard shows the best exact preset measured for each scope; Tensor Archive Games archives remain separate and receive no cross-workload deduplication credit.
Assetto Corsa + mods
−47.43% final storage13.54 GB smaller
Vader Immortal I–III
−33.98% final storage10.31 GB smaller
Assetto Corsa Competizione
−19.69% final storage3.69 GB smaller
Pavlov VR
−16.83% final storage7.10 GB smaller
Baldur’s Gate 3 data packs
−11.04% final storage15.08 GB smaller
DELIVERY IS NOT PRESERVATIONThey deliver and patch games.
We preserve the smaller exact local copy.
PUBLISHED MARKET CLAIMS · DIFFERENT WORKLOADSUseful context, not a same-game benchmark.
Benchmark method, competitor context & sources
Measured 9 August 2026 on private copies of the exact same source bytes. Microsoft LZX was run directly in maximum native mode; it is the Windows technology exposed by CompactGUI and Game Compressor, not a run of either interface. Zstandard, created and open-sourced at Facebook, shows the best exact preset measured independently for each scope. SteamPipe and Epic BuildPatchServices optimize delivery and patching rather than a directly comparable minimum exact local archive. Results vary by game, build and measured scope.
Always Updated · planned with Steam integration
One official update.
Only changed bytes travel.
When the Steam integration arrives, one opted-in client will receive the official update and Tensor Archive Games will identify and verify the bytes that changed. Other opted-in clients will be able to advance compatible archives without receiving the whole game again.
Compact archive
Only verified durable bytes remain while the game waits in your vault.
Changed bytes
Steam will update the game once; Games will prepare only the verified bytes that changed.
Archives advance
Opted-in clients will share those verified bytes and stay ready for the next session.
Coming with Steam integration. Participation will be opt-in, so only the clients you enable will take part.
Not another ZIP file
Games share more than repeated bytes.
Engines, middleware, assets and related builds contain reusable structure. Tensor Archive Games reduces their combined storage while preserving every original byte and producing verified, launch-ready restorations.
UnderstandRelated games and builds
ReduceLess physical storage
PreserveEvery original byte
VerifyExact restoration
RestoreLaunch-ready files
Straight answers
Your library.
Without the surprises.
Will every game use 75.74% less SSD space?
No. 75.7372% is the research-measured result for one full owned modified Assetto Corsa installation. Results vary, so Games measures each workload and reports the verified physical space reclaimed afterward.
Can I play directly from the archive?
Restore first, then press Play as usual. Games returns the exact game files and your official launcher handles the session.
How will Always Updated work?
When the Steam integration arrives, Games will identify and verify the changed bytes after one opted-in client receives the official update. Other opted-in clients will share only those verified bytes, advancing compatible archives without redistributing the whole game.
Will Steam still handle updates and Play?
Yes. Games handles the storage; Steam remains your library, update and launch experience.